

They’re also the places where the minigames are introduced in the cantinas (a good way to make money, which is a critical resource at this stage of the game). On Telos’s Orbital Station, just as on Taris, there are plenty of random apartments to run around and steal things from–one guy actually gets mad at you for taking stuff from his room! Both planets were bombarded by Saul Karath in service to the Sith. Telos is a perfect analogue to Taris from the first KOTOR. It took me a while to get out of that stupid office! Help, guys, we’re stuck in this stupid Exchange office! So with my view stuck I could only run forward and backward, not turn at all. I also hit my first game glitch: when I was in the Exchange boss’s office, I could not get the camera view to shift around, which is how I direct my character’s movements.

Not very diplomatic for a character trying to be Light Side. Twice I chose options that dropped me directly into combat, and I ended up wiping out the Exchange on Telos. I learned the hard way to be careful about dialogue choices-they can highly affect the direction of the game. Who knew protocol droids could be this devious? I chose to side with the Ithorians, which eventually involved hijacking a Czerka droid to get access to their files, which reveal their criminal activities. Currying favor with either of these two groups on the Orbital Station (as well as the criminal syndicate called the Exchange) can help you on your way. Telos is now undergoing restoration by the Republic, but there is conflict between the two groups working on the project: the Ithorians and the Czerka Corporation. This betrayal was especially personal to Carth, who had previously served under Karath. The planet’s surface was destroyed in a bombardment by Admiral Saul Karath after he betrayed the Republic to join the Sith under Revan and Malak. Telos, also known as Telos IV, was mentioned in the first KOTOR as the homeworld of Carth Onasi. And while in custody, the Ebon Hawk has gone missing, so we have to hunt for our ship again. So we’re kind of under house arrest here. The only place we can manage to fly to is Telos, where we land on the Orbital Station and are promptly accused of blowing up Peragus. From there on out, it was smooth sailing off Peragus…well, except for the HK assassin droids that keep popping up. The solution to my quandary at the end of my first KOTOR II session was actually pretty easy: I just had to go back to the security desk, which now had new options to help me progress the story. Check out the first post in this series here: Revisiting KOTOR II: (#1) A Fresh Start.
